He's an unmovable powerhouse that packs a huge punch, it's Eijiro Kirishima the Sturdy Hero aka Red Riot!
Eijiro is another U.A. High School classmate from Class 1-A who has a style and charm all his own. He lives by a chivalrous code of honor with an idolization for a old school hero named Crimson Riot. It's a moral-centered combination that continues to help him survive the bumps on his road to becoming a Pro Hero. Although he seems to lack a sense of pride about his quirk, he uses his powers of hardening his body so that he has both enhanced durability and enhanced strength. The more he uses his hardening powers in a fight, the more his appearance changes so that his hair and teeth become more jagged and monstrous looking.
Eijiro Kirishima comes in as a solid B-rank character that feels more like an S-rank character when you play him, but as per normal in MHA: Strongest hero, you can always raise their rank through character shards.
In combat, his abilities are more about timing your defensive moves while delivering a quick succession of attacks to keep your opponent locked up as long as possible. In PvP you may find yourself sweating a bit, but in PvE he does almost everything right when on Auto-attack. His move sets are as follows:
- Basic Attack: Hand Dagger—Hardens his hands to make a series of attacks.
- Q attack: Red Counter—A defense status that absorbs damage before striking back.
- W attack: Red Gauntlet—A charge-up skill where you delay a bit for a huge jump attack.
- E attack: Red Charge—Kirishima charges in and deals extra damage to his opponent.
- Ultimate Move: Red Shatter—Pays homage to his idol Crimson Riot while punching several times in a row building momentum until a huge final hit that can shatter the earth around him.
- Charge: Impenetrable Hardening—Enters a state where he's immune to damage.
- Dodge Attack: Manly Punch—After dodging, strikes back with a big hit.
- Basic Combo: Use Basic Attack 5 times in a row
- Quirk Combo: Invoke Charge (Impenetrable Hardening) then press and hold E attack (Red Charge)
- General Combo: Use Basic Attack 5 times in a row followed by five Red Charge E attacks in a row.
- Advanced Combo: Use Basic Attack 5 times in a row, followed by W attack (Red Gauntlet), then E attack (Red Charge)
- Super Combo: Start with Red Counter Q attack, follow it with five Basic Attacks, then W attack (Red Gauntlet), and finish with E attack (Red Charge)
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