Sunday, September 20, 2020

A Tale of Two Tails: Stingite and the Friendly Ratsomancer

Here it is! I'm so happy to show you my commissioned piece of fan art for my Project Gorgon Spirit Fox character and his Necro Rat sidekick! 

The Friendly Ratsomancer, Stingite, and his illusion

I commissioned the ever-amazing and talented Mia Smith to create this piece of art to commemorate my time in Project Gorgon as a Spirit Fox, and I absolutely love it! It even has me mid-ghost mode and with a Spirit Fox illusion in the background.

It all started back in July when the new Spirit Fox animal class was introduced to the world by P:G. Since I donned the skin, I haven't removed it once. By the end of July, I had hit level 60 in the skill and found my new Necro Rat sidekick. Finally, by the end of August, I had max-leveled my fox and did a fair amount of leveling for The Friendly Ratsomancer as well.

It's been a really fun class to play, and I hope to see it continue to grow and develop as a class as time goes on.

What's been happening now a month later? Honestly, I've just been making a lot of money in game by selling mostly Superb Metal bars to players trying to level their Jewelry Crafting and also farming ingredients for my lifeblood drug of choice since becoming a spirit fox: Bounceweed.  

Dirt, Fish Scales, and Grass . . . this is the way!

. . . and I quote, "You've completed this recipe 600 times"

At some point in the future I may switch back to my old Raksasha self, but for now I couldn't be happier running around Alharth as a Spirit Fox with a Necro Rat side kick.

Happy Dueling!

Monday, September 14, 2020

Entering The Wintertide

Yesterday I met up with a guildmate of mine named Darklorde, and we determined that, no matter if we endlessly died over and over, we were going to visit the new Level 80 dungeon in the Fae Realm. (And endlessly die we did, but let's not talk about that . . .)

Overlooking the new Portal to Wintertide

Of course, the first hurdle to getting inside the dungeon is knowing how because I ran on up to the portal, clicked on it, and got a straight-up talk-to-the-hand message that it's not going to be that easy. So I asked in general chat how to get into the new dungeon and SassySusie (If you play Gorgon for any length of time, you should know that name, she's leet) gave me a tell that all I needed to do was get a key off of the trolls near the entrance.

I hope this doesn't damage me when it self-destructs. I guess we'll see!

They're pretty much similar to a Winter War-Troll Elite mob in difficulty, but Dark and I had no trouble downing a few, and before you knew it we had our key and waltzed in to the dungeon.

Holy crap, this place is freaking epic looking! I honestly felt like I was in DCUO instead of Project Gorgon.

Hello? Is this the space refridgerator? I'm looking for my leftovers?

The excitement from Dark and I linking to loot we were finding inside the dungeon was enough to draw in our guild leader, Prolak, and the guild's longtime honorary member Hot Felicity. After about four hours of grinding the first and second floor, I had to call it quits, but I hear tell that they were able to eventually gather a full group and a half and make it through the entire dungeon . . . save for a boss named something like the Dalvos Astral Spirit? He left the group cursed with -20% to darkness and psychic damage debuff (that also buffs your own darkness damage by 8% . . . I may actually want that curse permanently).

So, yes, the Winter Fae have themselves an honest to goodness space craft as a part of their world domination plans, and we get to journey through it. Mind you, the entire time you're inside this dungeon it's doing cold damage to you. You're in the void of space. You won't take falling damage, but you will get frost bite if you're not prepared. enjoy it.


Floor 1: here our spaceship features . . . trolls . . . lots of them. They're all about the same difficulty as the trolls that you got the keys from, so unless you pull 3 or 4 of them at a time, there really shouldn't be much of a problem.  

Also on floor one, the disco room. 

I'm ready to dance! LET ME DANCE!!

These D12's full of light dance around and literally provide the best place to dance in all of gorgon. I'm telling you, there needs to be a fairy here that teaches you a new dance move just for this awesome room. In the Disco room you can find a door button that will hold open a door near the beginning of the dungeon. Inside that door is a cowardly fairy with a full complete quest line that guides you through the dungeon and even provides you with some unique skills that . . . probably help you get through the rest of the dungeon? (I didn't make it that far yesterday)

Another feature of floor one is the anti-gravity shaft that leads to Floor 2. It's awesome. You jump up it and it raises you right up to the top floor. Be sure to get a running jump, because you won't be able to just move left or right if you only press space bar to jump up.  You gotta get a running jump at it and then scrape your face along the wall as you float up.

Anti-gravity shaft going up!


Floor 2: Here our spaceship features lots of evil dark Ensign fairies, elementals, hippogriffs, and space chickens. We cut paths through several of the hallways here, but while I was in the group, we never made it to one of the bosses. 

A glimpse of Floor Two


I'm glad my guildmates went on to discover more of its furthest reaches, because that means they'll know more about which way to go for the next time through. ;) TAKE ME TO THE LOOTS!

Speaking of loots. I filled my bag with level 80 gear and even picked up a nice weapon and shield upgrade in the process. Also, I got an interesting pair of gloves.

What the heck is direct demonic damage???

I really like the darkness damage here, but I really hate the lack of class-specific mods that go along with that for being a purple drop.

Anyway, I'm sure I'll post more about Wintertide when I finally get to explore its heights to the fullest and not just peek through geometry to get a look at what's to come.

Looking through the ceiling in floor two showed a red area of the dungeon!

Happy Dueling!

Tuesday, September 8, 2020

The Canvas is the Brush -- The Landscape is the Canvas

Hear me out . . . I really want to have a Burning Man event in Project Gorgon out in the desert of Ilmari.

Recently I've been making these kind of temporary "art installations" out of in-game "art." It's very meta, but there's not a lot you can be creative with in Project Gorgon outside of  laying down items in patterns. The best of these items are by far the over-sized paintings you find adorning the walls of the Serbule Crypts and the Eltibule Goblin Dungeon.

Most people are so starved of money that doing stupid stuff like this is . . . well . . . stupid. But for me, it's my current "fun" in game. :) 

Ribbons of pictures laid out in the desert

That's about 70+ pictures worth a few thousand councils. Once you peel a portrait off the walls of the dungeon, you then identify it to level your Art History. By doing so, you gain synergy levels in Artistry and Lore.  

I'm not just confined to the desert, either mind you.

A swooping arch of art in a cold empty trail of Kur Mountains

That swath of pictures happens right along a well-traveled path between Eltibule and Ilmari -- sure to catch the eye of a few level 50 players. ;)

So there you have it! The canvas is the brush and the landscape is the canvas in Project Gorgon.  Of course, you're limited by your inventory, and I found out last night that as you lay new pictures down in an area where you previously had put pictures down, it starts to find the oldest ground spawn of the same type and removes it. So it's really best to do something like this in one shot. Just gather all the paintings your backpacks can hold and make your brush strokes by pointing your body and dropping the picture -- strafe a bit, then repeat!

Ground spawns seem to last a couple hours if left undisturbed, and seeing something strange in a path well traveled will definitely stop someone in their tracks for a moment.

What does this all have to do with a Burning Man event in Project Gorgon? IDK other than I think it could be really cool if a few people came out to the desert and started painting with their paintings while people played music and danced, and a couple Kegs were placed out for people to enjoy.  Lighting off fireworks and chilling would be a must. . . even better if it could catch the eye of an admin and they spawn a couple bosses for players to fight.

Maybe some day . . .

In the meantime, I'll be leveling up my Art History and making a few more surprise brush strokes across the landscape of Project Gorgon.

. . . Now if only the fine people at Project Gorgon would make some kind of snappable building blocks with placement nodes on all sides for us to play with . . .

Happy Dueling!

Tuesday, August 25, 2020

Project Gorgon Daily Calendar

I made this calendar for events in Project Gorgon. Enjoy!

Project Gorgon: Feeling Directionless and Finding Direction

So here we are!  I'm max level in Spirit Fox and Animal Handling, and I'm as happy as can be! But . . . um . . . what do I do next? And what could I possibly write about that you could possibly find interesting? I don't know, and that's kind of a problem.

Lemme just ramble a bit . . .

I can't do it again. Not yet.
I don't really have the drive to level another battle skill to 80 . . . at least not yet. ProfessorCat (one of the best Project Gorgon players out there) doesn't have a problem with this like I do.  I respect the guy a ton.  He loves to level all the combat skills and it's helped him become extremely knowledgeable about the game. I saw on the forums that he had a pretty sexy combination for Necromancy and Animal Handling, and it made me kind of want to try and level necromancy a bit.

I tried. Honestly. I equipped the skill and started grinding the same mobs I'd been grinding to get spirit fox to 80, and . . . I just started to fall asleep at the wheel! 

I guess just fresh off of a grind to 80 I found the whole experience to be a little boring. It's going to take a while for me to forget the pains so I can attempt this again.

I'm afraid things are going to change? Maybe that's good?
The Spirit Fox is in its "alpha" phase so-to-speak. The developers said that things will be changing on the class in the near future, and there are some oversights: there's currently no "beast speech" for the class, there's no alchemy damage boost potion, there's no synergy levels, higher qualities of Bounceweed don't have movement benefits, some of the skills behave a little strangely . . . I'm sure things will change. 

The question is, will they change for the worse and make me want to level a different skill? Idk. There's nothing like a good round of nerfs to make you want to jump ship to something else.

NAH . . . I love my float-y spirit fox too much.

I have secretly commissioned an artist for some project gorgon inspired fan art that I can't wait to show everyone in the near future. *squeals with joy* 

What to do . . . What to do . . .
Unfortunately I have to keep a very good beat of Ice Fishing going thanks to my Bounceweed addiction. I never thought I'd need this many fishscales, dirt, and grass. I've been farming it like crazy trying to stay ahead of the Bounceweed addiction curve. only the lowest level of Bounceweed is currently giving the correct movement speed benefits (I mean, it may be this way for all animal classes, but this is my first I've actually leveled), so it's the one I have to concentrate on, that means farming lower level undead for dirt, ice fishing twice a day for fish scales, and grabbing haystacks or killing rhinos in FR for grass.  Bounceweed . . . I can't live without it.

What is this crazy design on the Ice fishing traps anyway? Looks bounceweed inspired . . .

I've taken to doing the Lakrea quests as a side activity.  Lakrea is an NPC in Rahu that gives some seriously crazy quests like . . . go stand in a sandstorm, make some yarn balls, bury canines, drink 20 bottles of water, etc, but those quests give these really great potions that give you exp in random skills. You can only take one of her "holistic wellness" quests once every hour, so . . . log on, quest, log off.

Whether to drink or to sell . . . that is the question!

Also, once every 24 hours, I can also farm those stupid glowy crystals I talked about before and then every few days, turn all my semi-real Hassium into superb ore. It brings in a nice flow of cash.  Farming . . . it's the lifeblood of the MMO player.

Then there's just regular, old NPC favor quests. I've got a ton in my backlog. last weekend I cleared out a whole set of old quests in Kur . . . only to discover more quests waiting for me.  It's something to do! not a bad thing at all.

Cavefish in trade for flowers?  I'll take it!

Unfortunately this is all kind of headed to the way of running a schedule in game, which I fear may lead to more . . .  dun dun dun . . . boredom. 

Hit the dungeons!
Weekends are a great time to hit the dungeons in P:G. Lots of people are on in the guild, lots of random people are running things like GK for money.  You load up on gear, sell it to all the random vendors, and start all over again.

7,615 + 474 + 7082 + 467 = 15,638 damage in my pocket gear . . . I CAN DO BETTER!

I did find that I can solo the entrance to the Labyrinth quite well . . . so there is that, but even Lab entrance tends to get busy.

Hopefully by the end of the month we'll have a brand new level 80 dungeon to explore! Then things will REALLY get crowded and interesting.

Drop the fox, hit the crafts?
I really don't want to drop my fox curse. I wouldn't mind being a fox forever in Project Gorgon!  The only bad thing?  No hands = no crafting. I mean, I can mine and garden and cook, but I can't harvest wood or make chairs or even sit in them.

I did really enjoyed giving one of our new guildies some pancakes the other day.  How often is it that a fox makes you pancakes?  

Thanks for that image, nutella!

In summary?
I really am feeling a bit directionless currently. I'm still playing, and I'm still happy with the game . . . just feeling a little bit like a leaf in the wind? Hopefully I can get my footing back soon. Any suggestions? Leave 'em in the comments.

Happy Dueling!

Monday, August 10, 2020

Promptapalooza: A Blue-Haired Fox Necromancer Mascot? Yes please!

I'm a bit behind on topics for Promptapalooza, but a great one happened the other day on Beyond Tannhauser Gate. "If you had a mascot to represent you, what would it be?" 

This topic is perfect, especially since my daughter has been playing a game with the family of "guess that product" based on the Japanese mascot.

Ready to play? Ok! 

After guessing what the picture is below, highlight the block of text underneath the picture to see how close you were. All of the following pictures were originally posted on the Mondo Mascots Twitter Account.

If you can read this, then you're doing it right.

1- Guess this!

Answer: Unofficial mascot of the Fukuoka Prefecture. It's a giant fish egg ghost.

2- Guess this!

Answer: Mascot for the historical theme park nikko edo wonderland.  It's a Nyan-mage with a samurai top knot.

3- Guess this!

Answer: This is the mascot for the Honshu-Shikoku Bridge. It's a bridge with a car driving on top of it.

How'd you do?  Three out of three? You at least got the last one, right?


As for me . . . I guess my mascot right now would be a blue-haired fox dressed up as a Wizard101 necromancer with two pets. One pet would be Lady Dexter the ninja-pig and the other would be a Necro rat pet! ;) And Lady Dexter would be holding a toy Reinhardt action figure in one of his hands. hehe.

If I could draw that for you, I would. (Kind of impressive how many "fox necromancer" or "kitsune necromancer" pictures you can find on a google search, btw.) You'll have to use your imagination.

Happy Dueling!

Max Fox -- Man, It Rocks!

Let me start by just saying I spent an unhealthy amount of time playing Project Gorgon yesterday. When I first started the level grind from 70 to 80, I was thinking I wouldn't get done until sometime later this week, but . . . you know how it is when you get a video game goal in your mind and then you just keep going for it and kind of go crazy?  No?  Good for you.

I managed to hit 80 Spirit Fox around 2 pm or so in the afternoon and then summoned my guild leader to come craft some max enchanted evasion leather for me. (Side note: I also managed to level The Friendly Ratsomancer, my necro rat, up to 80 shortly after hitting the 80 mark myself. Woot! 3rd pet up to 80!) 

Still needs a few more bond levels . . . but level 80 rat hype is real!

So I handed good ol' Prolak (he's my guild leader) stacks and stacks of astounding, amazing, and great leather, a good amount of vervadium, hours of harvested glowy yellow gems from Gaz, some spiderweb, some leather strips, a stack of Spirit Fox inscribed lapis gems, and finally a stack of fluorite for the Animal Handling secondary. It was everything I needed to have him craft me the uber gears. Well, minus cheesecloth . . . that was an oversight on my part, but Prolak is a pro and had some for me. 

Slowly but surely he made a purple quality of each helm, chest, legs, gloves, and boots. We also had enough materials left over to shoot for a yellow quality chest, so we went for it, but to no avail. But the thing about max-enchanted quality purples is that they are pretty much equal to a yellow-quality regular items, so I wasn't disappointed. Max-enchanted yellow-quality gear will come in time. 

I quickly ran out of dust trying to switch mods around, but managed to make a few adjustments to get closer to the gear that I'm hunting for. 

Just need to switch around maybe one skill here, and this'll be perfect.

I had the beginnings of my gear, I had my levels, and it was time to put that new damage output to the test. 


I ran back to the Fae Realm and attacked the same panthers that I had been farming all day, and it felt really good. I was melting them and steadily hitting in the 1-2k mark with each spirit fox darkness spell and crit-ing in the 3-4k mark.


Next I went over to Gazluk Keep and tried soloing the entrance mobs, which I did, but only when I could pull them one at a time. That also felt really good. Unfortunately I couldn't mess around much because I was down two pets with no first aid kits to bring them back to life.

Orcs must die! Hatee-Hatee-Hatee-Ho!

If you're wondering "is Fox any good?", here's my thoughts . . . So, playing Spirit Fox at max level with good gear didn't feel overpowered (like I wasn't hitting for 10-12k or anything crazy like some of these builds I've heard about), but it did feel "good." You know?  Is it good enough that you'd give up the use of your hands (I can't even milk cows in game for crying out loud)? I guess that's up to you to decide. As for me, I'll be staying Fox for a little while longer. Stay tuned. More thoughts to come!

So, there you have it.  I still have some modifications to make to my gear, but all in all, I'm happy with the damage I'm putting out! Even better, it's sounding like it's just in time for a new level 80 dungeon!

'atta boy Project Gorgon!

Happy Dueling!