I haven't really written an about me on my blog since 2010, so in the spirit of the Introduce Yourself Week for Blaugust, I thought I'd lay it all out, again. So, lemme catch you up with the past 12 years!
Hi. TLDR: I'm Tom. I live in a suburb of Austin, TX, but I'm originally from Utah. After working for a contractor for the Air Force for 14 years as a Technical Editor, I moved to Austin to be in the video game industry. I've been writing ever since I could keep a journal, and I've been writing about games for years. It just comes naturally to me.
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Now for the nitty-gritty. My parents were pro-journaling. I have journals dating back when I was writing about jumping in piles of snow in my front yard and my cousin stepping on my toys and breaking them. One Christmas as a kid I asked for a typewriter, and my parents delivered! It was a cheap plastic thing, but it was a legit typewriter. I loved that thing. Yes, I was a weird kid, and I like to think I was also destined to love to write.
360 photo of my old neighborhood in Brigham City
Eventually in my late high school years I took up songwriting and poetry and started down a lyrical path with my music. In my college years, I sensed that wasn't going to work as a career for me, and I opted to major in Communication with a minor in Technical Writing and took up a job as a Technical Editor to start and support a family, which it did for 14 years.
360 photo of our old neighborhood where my wife and I started our family
As it turns out, writing about video games was pretty natural to me. I was blogging as well, but it was a personal blog that was mostly about my kids and music (I've since hid that stuff from public view. It's not really worth reading anymore). Most of my writing about video games up until 2008 was done over e-mail or on guild forums. Typically I'd just write about my thoughts, wants, and goals for my Cleric and Beastlord characters on Everquest.
My Beastlord was named "Stingite" because he was an Iksar from a land where scorpions roamed in the newbie zone, and I had this little OC backstory about my mother naming my beastlord "Stingite" because she would feed him scorpion tails. I know. It's kind of dumb, but the handle stuck and I'm still naming myself Stingite in video games all these years later.
In 2008, I fell in love with a new game called Wizard101, and the words just started pouring out of me. I took up the mantle of blogger and started writing about the game and how I was playing it with my family. Wizard101 liked what I was writing and made me an official fan site and their featured blogger.
This actually led to writing about Wizard101 for Beckett's Massive Online Gamer Magazine and Beckett's Fun Online Games Magazine. Kind of cool actually being paid to write for a magazine. That used to mean something, and I was incredibly proud of seeing my byline in those magazines.
During this timeframe I started to realize how cool the video game industry was while trading emails with Kiersten Samwell, Fred Howard, Nelson Everheart, and other people that worked at or with KingsIsle. It put a bug in me, and I applied for three different jobs at KingsIsle over the period of a couple years. It never worked out. Either the job didn't pay enough to support my family of five (wife and I with 3 kids) or I was always their second choice for the position. I figured three strikes and you're out, KingsIsle, and never applied for a job there again.
Then one day in 2012 I got a phone call from Fred Howard. He wanted me to play the alpha of Pirate101, which was an exclusive honor at the time. No more than a handful of outside people even got to play in the Alpha of Pirate101, so it felt pretty great. After a week of playing, he called me back and offered me a job as the Community Manager for Pirate101, no interview needed. I was floored.
So after working it out with my family and working out salary with KingsIsle, I took the job . . . and the pay cut . . . to work in the video game industry. Living the dream! I spent six and a half years in Community Management / Public Relations / Social Media / Marketing / Management and then made the jump over to Game Design.
I've now been in Design for four years: at first working as a level designer, then transitioning to more formal game design and narrative design. The past year I've been working as a Senior Designer working with outsourcing groups at WIMO Games.
I have other loves of course, outside of games, and this is mostly a history of my life through the lens of video game writing, but since this is a game blog first and foremost, I'll talk mostly about games here. If you'd like to hear about my forays into music, well, you could head on over to my music blog or my bandcamp page. For my personal life, I usually stick to Facebook or Twitter, but I'm typically a pretty private person. Suffice to say, I am a church-goer and feel like I've been led and guided to where I am today.
Thanks for reading the Friendly Necromancer!


