Thursday, September 13, 2018

Throwback Thursday: Nanovor

Thought I'd do something a bit different today. You may not know this but I actually have several gaming blogs.  Yeah, I know. It was a bad idea. I should have just blogged about anything and everything I wanted to here on TFN . . . kind of like what I'm doing now, but the pressure of being a "pure" Wizard101 fansite was something that used to be a thing for me.

Anyway, I thought I could repost "an oldie but a goodie" from one of my other blogs on Nanovor.  Don't remember what those were? Then read on for a Throwback Thursday post from yours truly!

Apparently the game was discontinued in 2010 and had a release on iOS devices shortly afterward. Unfortunately the game couldn't quite rise to the Marketing, which was really good btw. Check out this throwback commercial from 2009


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Nanovor have taken over the world

Originally written on Sept 7, 2009

About three days ago the kids and I were watching Cartoon Network when a commercial for nanovor popped on.



I didn't think much about it until after the commercial when the kids literally jumped out of their seats and wanted to go check it out on the computer RIGHT NOW I MIGHT DIE!

So we went there. (NOTE: link to Nanovor.com now defunct)

Three days later I am 20 dollars poorer from buying two of these nanovor toys at Toys R Us, and a lot more educated about how a "red spike" move might be accomplished by a 2.0 evolved nanovor bug.



This is what I do. I teach my kids how to kick your butts and unleash them upon you. Sorry about that.

As a parent, I was glad to see there were some chat controls available to me, so I'm in!

Nanovor is a pvp-only online game where you pit your swarm of microscopic bugs against an opponent's swarm of microscopic bugs.



The above shot is the initial battle screen. What you see there is that my character has five bugs in his swarm and has chosen the Plasma Lash nanovor to begin his battle. The Plasma Lash bug (or at least this generation of the bug) has four options to choose from: head whip, electro-lite, yellow spike, and skip. The battle proceeds as I choose one of those and click on the opponent's location (unless I choose the spike), and then I finally click which bug to swap out on the next round and reclick on your opponent's location.

After the battle orders have been made, my bug and your bug go at it.

This repeats and repeats until one person either leaves the game in frustration or one person's swarm is obliterated.



SPLAT! like that.

There is progression in this game so far (I mean, we've only been playing the game for 3 days or so . . . we don't know how far this will go yet). After playing and winning a few battles, you'll eventually earn a few badges.

Badges in this game are awesome things. Some of them will result in a new nanovor being added to your swarm and perhaps a few EMs. EMs are the stuff of evolution--Primordial ooze in a microscopic test tube. If you get the right combination of EMs you can take your bugs and evolve them into tougher 2.0 (And on) versions.

Here's a picture of a tank walker bug we evolved into it's 2.0 version.



Evolved bugs are stronger and usually have either more deadly attacks or more beneficial overrides. ahhh! We'll get to overrides . . . be patient.

Now besides earning your bugs and EMs through badges, you can also buy nanocash. Nanocash is where the free game ends. Each of those two 10$ Nanovor toys up above came with 400 nanocash. With nanocash you can buy three things. 1) a bug and 3 EMs for around 65 nanocash or so, 2) 6 EMs for around 55 nanocash, or 3) a whopping 6 or 7 bugs (always guaranteed a rare bug in the bunch) for 275 nanocash.

Here's a picture of my daughter opting for the 6 EMs choice.



Many bugs evolved this day . . . many bugs.

So, as we were saying, What the heck is an override? Overrides are buffs that you can apply to your nanovor to make it stronger, faster, or more deadly. Some are single use buffs (the spikes specifically) and some stay with your swarm until you cast over the top of it or win the match. You can only have one override running at a time.

Here's my one and only tip for you guys on overrides. Don't waste your breath casting a spike if you don't have a 2.0 version of a bug in your swarm that can actually make use of it. Not every 2.0 bug can make use of a spike either . . . only specific ones.

I think you'll figure it out from there.

Now, do I have complaints about Nanovor? You bet I have complaints! Who the heck wants to battle in a black 2-D boring space? My kids and I came up with a very compelling background space out in the parking lot in about 5 seconds.





Come on (who makes these things?) Smith and Tinker, Inc! You can do better than a black background!! We've seen your cartoon episodes; we expect more awesome backgrounds! (How'd I do at my angry consumer voice? not good?)

word.

See you in the Nanovor space!

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