Sunday, March 15, 2026

Pain and Pawnishment in Mewgenics

Team, I've put 80+ hours on this game now, and it's both simultaneously infuriating and amazing. Just a few days ago, I saw the credits screen roll on the game (WOOT), but, much like, say, Slay the Spire, you'll see the credits screen, but then they suddenly offer you up more content to play with a whole new class and challenges for you to undertake.

Who knew the Man in the Moon was a Sumerian demi-god?

I have to tell you, as Thee Friendly Necromancer, the moment I unlocked the Necromancer class was when fun, mild curiosity became my new leech-throwing addiction. So you're telling me I can make a slovenly cat necromancer lord and summon undead kittens? I'M HERE FOR CATMAGEDON!

I am the Nine Lives Necomancer!

After that, things started to get weirder with the classes . . . butcher . . . psychic . . . tinkerer. There's a surprising amount of depth and replayability to this game, which makes sense because that's 100 percent needed in a roguelike where you're going to be running the game over and over (. . .and, if you're like me, somehow dying every time in the final battle).

Ohhhhh . . . so you lure the hands out to the middle and make him hit himself, got it.

That is perhaps the most infuriating part of the game. You feel like you've mastered your class combo and found some good synergy (tons of possibilities here tbh) only to fight a boss for the first time and get wrecked . . . only to return back home with mostly empty pockets and lost time. (Time melts away quickly playing this game.)

Been there, killed that x3

Besides gold and food, your cats themselves are a currency.  Depending on which townie wants to do whatever they will with your old cats (or new kittens), they'll offer new unlocks for your game. What I mean by that is, for example, for every 5 cats with diseases or mutations, you can trade them into the mad scientist (Dr. Beanies) for a new inventory item that strategically changes your game during the next run . . . or giving cats older than 5 years old to the store clerk (Tracy), which then causes her to offer you more items at the store. The best return on investment so far seems to be giving away cats for a bigger house or a bigger inventory.

Boon County . . . where you, uh, trade cats for boons.

Ultimately, I've had a lot of fun with this game. Super lighthearted, surprisingly difficult, and easy to play. I give it two dirty paws up.

Happy Dueling!

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