Friday, February 20, 2026

Mewgenics is Meowvelous!

My oldest picked up Mewgenics yesterday, and since we are on a family Steam account together, I decided to give it a spin. 

Sorry Skisee . . . General Grievous and Dotsy were just too alluring as my first two.

I had heard so much about this game already . . . just from buzz alone. First off, the list of meowing cameows is pretty amazing. (That's more influencers than you can shake a cat toy at.) Then there's the conpurrent player count that made Forbes news from Paul Tassi. I've even had a couple people hiss me up about it, so . . . I had to try my paws in the litterbox.

I used that same randomized naming string functionality in a Game Jam game once. Love it!

Mewgenics didn't disappoint. I can see why it's so successful. What do we have here . . . a turn-based quasi rogue-like with disposable units? Yeah, that's a great recipe. OH, what else do we have . . . freakish looking cartoon cats making babies (doing-it-like-they-do-it-on-the-Discovery-channel mind you) that are a visual combination of the parents? YES PLEASE! That's some primal, stupid humor stuff I can get behind.

OH MY WORD! WHAT DID I JUST WITNESS!?

Not to mention the game feels really great. Everything from the tutorial to the feedback of the gameplay to the synergy of items and powers. It's incredibly clever and well done. I've only played it for 3 hours and I could see myself dumping hours of my life into this game.

Go Crunkite!  Make your parents, Jordy and Walkyria, proud as a new fighter class cat!

So far I really like what I'm seeing with this game. Hope you're enjoying playing it as much as I am. Let me know what you think.

Happy Dueling!

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