Tuesday, July 7, 2009

Wizard101 Important Update!

Hello all,

This message just came across the wire from Professor Greyrose!

There will be an update to Wizard101 July 8th at 3am Central US Time that will include the following important updates!

Enhanced Boss Encounters Update
The bosses of the Spiral have been taught a lesson by Merle Ambrose, and they will no longer interrupt your combat! All the Enhanced Boss Battles are back to normal, but the bosses have kept their knowledge of Power Pips, and they will earn and use Power Pips just like a Wizard.

Crafting Updates
More Mist Wood and Scrap Iron will be appearing in the Spiral, and should be easier for Wizards to find as they learn the ways of Reagents and Crafting.
Cool down timers on some recipes have been lowered to allow Wizards to create items more quickly.

Reagents have been added as rewards for Mini Games!
The reagents needed for Treasure Cards have been reduced, most notably the number of Treasure Card ingredients needed to create the final Treasure Card.
The descriptions for some of the Craft-able Items were incomplete and should now reflect all the bonuses the items grant the player.

Treasure Card Updates
Harold Argleston in the Wizard City Library, and Zan’ne in the Krokotopia Library will have some of their inventory of Treasure Cards renewed, but at a cost. Treasure Cards in the Library will be more expensive than in the Bazaar, and the Bazaar will be more expensive than Crafting your own Treasure Cards. *

Quest Updates
The Weapons Cache in Merkholm will once again allow players to interact with it, without having to switch Realms.
Death Students will be acknowledged for completing the Sweet Revenge quest.
Stump Worms will be appearing once again for the Good Eats quest.

Housing Update
The Wallpaper and Floor textures that had suddenly turned pink and purple for many Wizards, will once again appear as their normal wallpaper and floor patterns!

Thank you to all our young Wizards who gave us feedback and bug reports!

See you in Wizard City!

~Professor Greyrose


This sounds like some very positive changes to the latest patch!

Happy Dueling!

9 comments:

Silverheart said...

My walls didn't turn pink or purple currently dancing.

Lost said...

Sweet, the down time will be well worth the wait.

And the walls on my end did turn pink and purple. I walked into my dorm and went 'uhhh....'

Lol.

Anonymous said...

Does that mean malistaires health is back to 10000?

Silverheart said...

My walls match my floor now will they change back I don't want them too (now it's my defalt wall!!)

Silverheart said...

wait when will it end I am trying to get on now at like 8:59 and it's takeing forever to load!?

starsongky said...

I like the idea of making bosses tougher without breaking combat rules by letting them get power pips. With all my gear I'm up to 80%, I wouldn't be surprised if Malistaire's there or higher.

Also really glad they're boosting the respawn rates for reagents, and adding them as minigame prizes. That's one way to get players more interested in them. (As long as I can still get my free potion refills from Potion Motion I'm happy!)

Tesh said...

Aye, bosses using power pips is a smart move. I'd argue that more powerful non-bosses should do the same, actually, to train players a bit more.

I'm still annoyed with the crafting system (though reagents from minigames is smart; low level loot is useless), but at least it's getting a bit better.

I'm still very annoyed with the No Trade/No Auction system. A rare drop that I can't use, can't sell, and can't dissect into reagents is just vendor trash to me. It's not "rare and valuable", I'm sorry, Prof. Greyrose.

I do still think that the "puzzle" boss fights could be a "heroic" optional fight for those who want something a bit more than "smash and grab" boss fights.

Quantize said...

@Tesh: Professor Drake replied to a post on Wizard101 Central saying something along the lines of 'we plan to reintroduce the enhanced boss encounters in a more OPTIONAL fashion in the future'.

wizardfan said...

What is the "Sweet Revenge" Quest? Is it a marleybone quest?