Hiya, Thomas (seems like everyone calls you Friendly and not Thomas, your characters name... ;)). Love TFN. You rock. ROCK ON. I've gotta question about the Taunt Spell. I'm a GrandMaster Diviner, and I've never had use for the Storm Minion card. All it does is put Elemental Shields on itself, and Taunts the enemy. But what does Taunt do? Does it make the Minion worth using? I wanna like the Storm Minion, so what's the deal with how it uses Taunt?
I much prefer the name Friendly over most of the alternatives (like egomaniac), so it's all good.
I have a very good example of how the Storm Minion can help a GM Diviner. Here's a video I took of me farming Valerik.
So, the taunt from the storm minion saved me three hits there. In fact, the storm minion is probably one of the better helpers out there because the storm minion doesn't blow your traps as often as some of the other minions. For instance, If I was a life wizard, I'd use the life minion every single time because it's such a great help except for one little spell that my little pixie friend uses: imp. So much for stacking traps for damage . . .
For a more detailed discussion on taunt, check out this question I answered a while back. It might help unravel the mystery.
(oh, btw, I can kill Valerik in three rounds when I duo with Thomas and Kyle and use Thomas to feint and curse . . . so I'm not going to use the minion in every instance . . . this was just an example)