I've had a few comments lately that Wizard101 is a "kids game." I even got an e-mail that said this
"Friendly, I have this friend who says he is quitting wizard101. He says people tease him because its a 'kids game.'"
Go ahead, look all the way back at my first post I ever made about this game.
"Hi! My name is Thomas Lionblood! I call myself the friendly necromancer and this is my blog about a brand new family-oriented MMORPG called Wizard101."
Wizard101 is a "family-oriented" game, not a kids game, but even at that, I wouldn't care if it was a kids game or not.
Here's the truth of the matter, Kingsisle started creating this game and then the people that worked there started realizing that this game was a game they would like to play themselves. They realized that with this game long-distance relatives could play with their grandkids. They realized that families who were separated by great distances, could still play together. TADA! The family that slays together, stays together. A tremendous amount of good has been done in the world of MMOs because of this game. We class the joint up!
Listen. Why have I written about this game so much and put so much time into talking about this game? It's because I know that out of the trash heap of MMOs out there, this one actually cares about my family. I've played countless games in my life. Countless. But I've NEVER written more about ANY game than this one. Why?
I used to be a big time hardcore raider in other games. They expect you to put in a certain number of hours a week to even stay with the guild. The game mechanics are like manning a console in a big submarine where the stakes are not really that high unless I leave my console. I've had moments where I've had to make a judgement call between saving a raid and addressing a question with my child. Do I want to do that? With Wizard101 I get 30 seconds to a minute or so between each judgement call. It's perfect. I can click and turn to my child. I can talk to them. I can help them. I can even get out of my chair, walk over, grab some milk, click another card, walk down the hallway, hand the milk to a child, come back, click a card, clean up a spill, click a card, continue cleaning up a spill, win the fight, run to a sidewalk, finish what I'm doing and I've been dad while being "Thomas Lionblood."
At the same time, when I'm all alone, I can load up three accounts and do a briskbreeze run by myself and play it as hardcore as I want.
Will people make fun of you for playing this game. yes. This is me not caring: -_- . . . A few of my coworkers in the "world of warcraft" crew love to poke fun at me. That's why when I talked to J Todd Coleman on the phone for an hour, I loved shoving it down their throats. "Guess what, I just talked on the phone with the dude who made Shadowbane, yeah that little game you guys used to play in . . ." Let me tell you how fast they did a 180 about me playing Wizard101. BAM!
I wish I could say that Wizard101 will keep your attention forever and be the last game you'll ever play, but I'd be lying to you, and you'd be lying to yourself. Everyone will quit at some point. Even the Friendly Necromancer. I can't blog about this game forever, but for now . . . TADA! HERE I AM!
If someone makes fun of you for playing this game, it's because they like playing something that feels and looks more "extreme" and keeps their hands and minds constantly busy. You know, the Halo crowd will never get it. This game is an entirely different experience, and there's a good chance they may feel like a complete woosie and be instantly bored. For us, we click a card and we socialize with our friends as we head toward a common goal. We help others do the same. We have fun exploring our world without feeling like we're being hunted with a gun. We are awesome avatars with hundreds of clothing choices with a deadly deck of cards in our hands. This world is both dangerous and light and airy at the same time. There's a lot of layers to the experience.
From the outside looking in, the graphics (outside of Dragonspyre and Grizzleheim) make this look like a kids game, and it started out being that way, but it ended up being much much more. From the inside looking out, this is a new world that most people will never understand unless they try it and allow themselves to "suspend their disbelief." Their game will always be cooler and more extreme and more awesome whatever it is . . . and you should try it, because you may like it. But I'm telling you, you should never forget how awesome Wizard101 made you feel inside when you played it. When you leave it, you should be happy about the time you spent here.
OK, final thought of this long rant: There's more to this life than what game you play. People may make fun of the game you play, but they can't touch what makes you awesome inside.