At one time I was fond of collecting wands. You may remember my 14 wands video. Then, the bazaar happened and collecting wands became much less enticing to me . . . yeah, those wands from Stormfather are pretty cool looking and kind of expensive, but I think it would give me more motivation to farm them if they weren't so accessible. You know? (Not that I want them to take that away from the bazaar . . . DOWN BOY DOWN!)
I haven't looked into it much but can you craft your own wand through crafting? I haven't heard much about that, so I don't think you can . . . but I'm not sure.
We crafted some at our house, check it out!
Not the coolest wands in the world, but it was a fun little crafting project to do with Kyle and Amber one summer afternoon. I've seen much cooler looking wands that have a taper on the end over here at dadcando.com. I hadn't seen that website yet when we made these, so I just kind of invented them from a trip to the hardware store with the kids. It involved a dowel, a drill, some unsafe drilling, hot glue, and some fancy drawer knobs.
Those will definitely give you a bump on the head! Not my safest creations to date, but the kids had fun with them.
Anyway, back to the topic at hand, shouldn't wands also be able to cast a healing spell or a blade? Why do we always have to do damage with them? I mean, yeah they are helpful at removing debuffs like weakness, but wouldn't they also be effective against removing debuffs like infection? I think it'd add some more dimension to the game myself.
What do you think?