I've been getting a number of World of Warcraft comments on my blog, so, hey, let's talk World of Warcraft.
Traditionally I've avoided even speaking the name of the vile one here on my blog, preferring to call it "the game which shall not be named." Hey! That's just me being funny.
I surrendered a couple years of my life to World of Warcraft circa 2005-2006. I played a Female Human Paladin mostly. Why? Well, I asked my friend Brandon what the least played class/race combo was and he said Female Human Paladin, so Reverencia Sacerdote was born. My spicy Spanish nun. Awesome luck for me was that Arnold Schwarzenegger played a Female Human Paladin too (not really . . . that was also just me being funny).
Let's be honest why I started playing WoW. It was my friends. I was an EQ player before that, and let's be honest why I started playing EQ. It was my friends.
World of Warcraft pretty much destroyed Everquest when it came out. You know, it's funny because one of the comments that has recently been left on my blog was, does Wizard101 steal anything from WoW? (Specifically talking about the Nightmare, which I remember to be a mount option for level 40 Warlocks.) The answer to that question is, Yeah, of course Wizard101 steals stuff from WoW. The whole industry does that. In fact, WoW stole a bunch of its stuff from Everquest. Everquest stole a bunch of its stuff from Dungeons and Dragons. Dungeons and Dragons stole a bunch of its stuff from H. P. Lovecraft and J. R. R. Tolkien. When you're dealing with the fantasy genre, it's hard not to have a troll in your game, right? It's just the nature of the beast. Of course these games are going to cross paths once in a while.
I wasn't done with Everquest when I started playing WoW, but I left anyway because the friends that were playing WoW were awesome and it meant more to me to play with them than sticking with Everquest, so I played WoW. Funny enough, it turned out to be a pretty great game, and the most fun was in chatting on the guild and raiding alliance message boards and of course, raiding, that awesome time waster where you get four groups or so together and destroy the big bad guys. When my friends and I were playing WoW, I had a great time.
So why did I leave WoW? Well, my friend one day up and sold his raid geared dwarven warrior for a few hundred dollars, and it was done. That little spifire of a dwarf was promptly turned into a bot for harvesting herbs by a third party. Sad.
The game lost its lure for me. My friend was gone. I didn't sell my character . . . I went back to EQ for a while and had more fun there until I was done with the game. What killed Everquest for me was finding out my son had Autism. I was done. The most important thing at that time was dealing with that. I couldn't hack the raiding lifestyle and be a good parent.
So the question at hand here is . . . is there any WoW left in me. Cataclysm changed everything and wouldn't it be a great game to go back and play?
It has nothing to do with WoW. There's plenty to do in WoW to keep you completely obsessed for years, but it'll never have my friend Brandon back. He doesn't play MMOs anymore. He's more into pen and paper these days with a few of his friends where he lives locally. WoW *is* Brandon for me. I can't go back and play it without feeling like something is missing.
But, the title of this post isn't Warcraft Equals Missing Friends, Friendly . . . Why'd you call it World of Warcraft Doesn't Need Me? Because they don't. That's reason number two why I don't care about playing WoW. They're vast and already have communities overflowing with Bloggers. They already have Blessing of Kings. They don't need me.
Things have changed since I started playing MMOs because my friends were there. Now I play MMOs because I love the genre and I like to write. When I contacted Blizzard's PR, did I get a nice personal note back like I did with SoE, Turbine, and KingsIsle? Nope. They stuck me on their distribution list and didn't say a word back to me. Not that I should expect that; it's freaking BLIZZARD we're talking about here. They're huge. They're busy. Friendly Necromancers are a dime a dozen (Here, take 20 TFN's, they're going cheap!)
They've got massive amounts of things going on, and there are already three people or so covering the beat for World of Warcraft in Beckett's. Even if it was an accidental (or to-be-expected) blow off, it's just plain to see . . . they don't need me.
Wizard101 doesn't really need me anymore either (never have actually), but I still believe in their product being the best Family MMO out there. :) I need them! I've mentioned the reasons before.
Hope you made it through your bag of popcorn! Sorry for the rant. It was just kind of how I was wound today. /shrug Hope that answers your questions about my relationship with the game which shall not be named.