All you really need to know to beat The Tower of the Helephant is the right cards to play and the right strat, which has all been provided for you over on Wizard101 Central. That guide was super handy! OH yeah, one more thing . . . time . . . lots of time.
Anyway, in case you can’t or don’t want to follow that link, let me break down the needed cards for you.
1- Accuracy treasure cards. These are a dime a dozen now. Easy to get at the bazaar but you probably already have a backpack full of them . . . it’s not really a “needed” card on this fight, but you might as well throw a couple in your sideboard if you have a bunch just hanging out and use them on your damage spells. Better safe than sorry.
2- Quench. This one is needed. Every three rounds, Taurus the minotaur casts a smoke screen in addition to his regular spells. Keep plenty of Quench debuffs on him, and you’ll never have to worry about what happens if you don’t.
But Friendly, you cry with your choir of angelic blog-reader voices, what happens if we don’t keep said minotaur debuffed? Fine! I'll tell ya. :) Every time you fizzle a spell, this cues our good buddy Ervin the Boar to cast a skeletal dragon on the person that fizzled. Oh yeah, speaking of that . . .
3- Keep Strangle and Dissipate debuffs on Ervin . . . also Storm Shield on your healer (or whoever has agro).
But Friendly, why use a lightning debuff and Storm Shields against a Death mob? OH, well, k, once Taurus the minotaur dies, Ervin the boar casts Leviathan every other round. Have fun with that! (I like saying "the minotaur" and "the boar" after their names btw, could ya tell?).
Anyway, the final floor is even more awesome than the first. It involves a pesky Draconian named Lyon. Lyon the Draconian is almost completely resistant to Storm attacks and doesn't allow you to Prism (or trap) him. Sorry Storm wizards, but guess what? It's ok because Storm wizards are super effective against the minions that Lyon summons out at the speed of one per round. The thing is, you don't want to let Lyon summon all three minions or else BAM! You eat a supercharged Blizzard spell each round while he has those three minions on his team. I guess this means these would come in handy:
4- Ice Shields and Melt Debuffs.
But Friendly! BUT FRIENDLY! Earthquakes from minions!! I know I know . . . just do your best. :)
Here's a video I made of our trip in the Tower of the Helephant.
It was pretty great to play with my wife again (and Ms. Mistshard as well). We've been kind of playing separately lately for some reason. I think it has to do something with me getting up early, her getting to bed late, and the kids taking up all the time in between. ;)
If you have any additional tips or just want to say hi, feel free to leave them in the comments below.
**Update** I fixed a couple incorrect things in this post thanks to Cody in the comments. He adds that Melt would be a good idea to have in your arsenel to block Ervin's 95% tower shield and that arming a death wizard with Steal Ward could be a nice trick! **Update**