By now I’m sure you guys are all very familiar with the many badges that Wizard101 offers us. If not, you should go check out this list at Warcry.
I was working a bit on my undead slayer badge this weekend, and I'm about 700 kills away still. That's a lot of ghosts on Unicorn Way fyi.
I’ve been thinking a bit about the badge system. You know, it’s really too bad that more rewards aren’t tacked on to this system to really give you an incentive to earn the badges. All you really get in this game is a title that slips under your name. Personally, I think we should get some extra badges for extraordinary accomplishments (along the 2,000 undead kill lines), and that those should come along with a reward attached with it.
Let me give you an example of how this might work in another game. In Lord of the Rings Online, if you kill x amount of monsters, then you get a small boost to a particular stat. It wasn’t much of a boost, but it was a little bit extra. People loved that because it would basically show that their character was as good as they could get it . . . even if it meant killing 500 centipedes to get it.
I mean really . . . kill 2,000 undead is a huge time sink. I don’t think many people have completed that badge. What if after finishing that last undead badge, you earned a special pet for your accomplishment? How cool would that be? Even further, what if you got a pack of eye of bartleby trading cards for every 500 undead you killed? Now there's some motivation, right?
In a recent interview, I saw Todd Coleman complain (or "strongly assert" if that makes it more palatable) that it’s hard for their team to satisfy the wants of players for new content (I can't find the link right now, but TRUST me . . . I know I read it). It seems to me that there could be a lot of motivation for players to earn rewards in what could be the biggest grind of the game available: earning all your badges. I mean, who in their right mind really wants to earn all their badges? As it is now, badges are kind of that byline under your name that no one really looks at.
If there were better rewards attached to the badges, I think you’d see players working a lot harder to earn them, and it'd buy them some more time while all of the grandmaster crowd anxiously awaits the release of new content (like Celestia).