hey Friendly!! I noticed when you used a tough card on Tempest, the hit points on the card didn't go up. I'm sure there is a reason for this!!
From Destiny StormStone!
Heya Destiny! How's it going?
Ok, so I tested this just to make sure I knew what you were talking about since I hadn't really noticed this before.
Here's tempest with tough.
Yup no change. So, I took off all of Kyle's damage increasing gear and cast a four pip strength tempest on a ghost on unicorn way.
Here's the math.
So it looks like the tough card did increase the damage even if it didn't show the number on the card.
You know, this begs the question . . . if it shows incorrectly on *this* card, it must certainly show incorrectly on *other* cards, right? The answer is, yes! I did some research and found two threads on Central where this was discussed a long time ago by a few people: one and two (I'm sure there are probably more threads about this, these were just the two I found)
So from what I'm reading there, it's not only a problem with Tempest, but with heckhound and judgement and all of the "x" spells . . . and I even found out that tough displays correctly for poison but for some reason only picks up damage bonuses from clothing on the first hit and not on any subsequent hits? This is a nightmare! Whoa . . . Destiny! This is like a huge can of worms right here. This could be the motherlode bug question!!! I hear testers going crazy right now and people spinning out of control as they run test after test after test! Or, this could just fade away because, you know, who cares.
WELL I CARE!
This isn't listed on the known bugs list and it's been a problem since at least December of 2008! HUGE!
Thanks for the question, Destiny. I'll see if I can't alert a few people at Kingsisle.