MMO and Gaming Blog from Tom Purdue. Its origins began in a journey through Wizard101 and grew to be much much more.
Friday, June 30, 2023
Finally Making Druid Earth Magic Sexy in Diablo IV
Monday, June 26, 2023
Level 71 -- Diablo with a side of DDOS
When I worked at KingsIsle, it always sucked when Wizard101 would get DDOS'd. Most attacks were so easily dealt with that no one even noticed, but a couple of times it was so terrifying that it brought the game to a screeching halt. People assumed "weak security" was the reason we couldn't deal with the crushing spam, but they'd be wrong. No, the ones that hit hard were always pretty sophisticated attacks, but, eventually, with some ingenuity on our side it always got dealt with, and then as a company we always made things right with our customers. And so it goes . . .
Circle round to yesterday when Blizzard was being DDOS'd, my heart went out to them. Dude, a Sunday morning DDOS attack is such a jerk move. Awful. Thanks for ruining the weekend of some hardworking devs.
Anyway, the downtime was actually pretty minimal in the long run, but the term "DDOS" actually started to trend on Twitter yesterday morning because it was riling up so many people. Blizzard managed to stem the tide of whatever digital mess was headed their way, but it certainly must have been a band-aid. There's live maintenance going on today and tomorrow, and my theory is that whatever is happening today is their implementation of a more permanent fix.
As for a reason why the attacks happened, your guess is as good as Cyber Security Hub's guess. It was probably just Blizzard hate in general.
Friday, June 23, 2023
Me and All my Earthen Devastation in Diablo IV
So, with A LOT of help from a friend, I was able to get passed the capstone dungeon in Tier III, and my druid is now in Tier IV . . . aka THE TORMENT. Whew. It felt a bit like cheating since I didn't solo the boss, but, hey, at least I soloed everything up to the boss! hehe.
That said, now that I'm in Tier IV, I'm finding myself bouncing back to Tier III here and there at level 65. Tree of Whispers and World Boss events? I'm on Tier IV getting the good drops. Dungeons? I'm on Tier III.
Doing that method I was able to secure a few ancestral gear drops out in the Tier IV world, which really helped amp my DPS. I am a bit discouraged however since I had to drop my favorite one-handed weapon/Totem set up that worked wonders for me up until this point. On the other hand, I now have a sick 2-hander Staff that's working pretty great once I found a way to speed up my basic attack speed.
Currently it feels like I can knock out a Tier 18/19 Nightmare dungeon in about 15-20 minutes, which feels pretty great to me. Eventually the hope is that I can just sprint through stuff and clean it up in 10 minutes or less. I need more health if I'm going to do that though.
I'm sticking it out with my Earth/Companion combo playstyle, but I have to admit, there isn't really a lot that's sexy about this build. I had a glimmer of sexy hope when I found the Boulder core skill aspect that I had found way back in beta, but I discovered that, while it's fun to push stuff around constantly, it really just feels kind of awful with the build I'm running. Why would I want to push stuff away from me like that instead of bringing it all in for a bit of crushing/poisoning goodness?
I am trying my best with the build though! I managed to make it up to the legendary node on the Earth Skill paragon board and get some extra chunky goodness. The paragon point boards are totally working great for my player motivation by the way. I want to finish out all my region renown so I can snag those extra 20 paragon points for doing so. I NEED MORE PARAGON POINTS!
Hope y'all who are playing Diablo IV are having as much fun with the game as I am! Drop me a message and let me know how things are going for you in game. I'd love to hear what classes and combos you've found to be fun. Happy to see the Syp is representing the Necromancers for me. I'm waiting until Team Spode shows more of an interest in the game to play my beloved necro class personally.
Happy Dueling!
Tuesday, June 20, 2023
Diablo IV Ding 60 -- By Hope's Light!
I had a nice, long weekend that allowed me to get all kinds of stuff done. I got the lawn mowed, watched a couple movies with the family (The new Flash movie was pretty great), received some Father's Day love from the crew, and . . . yes . . . played a really good amount of Diablo IV.
By the way, the fam gave me a 24x36 canvas print of me, as a friendly necromancer. I laughed for several minutes. Its' epic. Reminds me of a self-portrait that would be commissioned by one of the Vampires from What We Do in the Shadows.
Sometime yesterday I hit 60th level on my eternal druid while undertaking the hunt for all the Lilith statues in the game. I did indeed track down all 160 of them! Some of them were pretty well hidden too! You really had to be listening for the Lilith statue hum and small glow of red light to find a few of these. The guides are great, but sometimes a little grey icon on a map just isn't enough.
I also finished off all the strongholds and discovered one particular stronghold that I will now proudly proclaim is my favorite of the 15 you can conquer on the world map. Up at the tip top of the map in the area of Scosglen is a series of shipwrecks and islands known at Hope's Light.
By the end of Hope's Light you will have lowered the mast on two different ships, killed a bunch of elites and maneuvered your way to a lighthouse guarded by a terrifying sea hag. The graphics are doing that rainy coastal thing and the lighting is sparking up light a lightning storm.
Truly my favorite stronghold in the game. I'd love a full dungeon experience of Hope's Light, and who knows, there may be one and I just haven't done it yet. I've only done a small portion of the 120 dungeons available to me.
Speaking of dungeons, Nightmare dungeons are the big challenges I'm facing lately. I've tried all the way up to Tier 20 so far, and that particular Tier 20 was just too much for me. You only get 12 revives in a Nightmare Dungeon, and I failed that at the final boss. I kept hoping to see amazing gear dropping in the Tier 20 dungeon, but I didn't get anything astounding for my gear repair bill.
I've got a theory going that part of the gear drop equation must also be based on your character level. If that's the case, leveling would be king.
Anyway, just this morning I finished up a Tier 17 without much difficulty, so I'm getting closer to Tier 20 completion. I think once I'm there at Tier 20, and feeling good about my performance, then perhaps it will once again be time to try the nightmare capstone dungeon.
Oh yeah, I tried the nightmare capstone at level 58, and got my butt handed to me by the boss, so I'm not quite there yet. Per instructions on the world statue, really Nightmare mode should last you to level 70, but I'm getting antsy after a few levels of no gear upgrades. It's not for trying, mind you. My inventory is stuffed with legendary gear and salvaged aspects.
I've started to salvage or grab aspects from any gear that's lower than 600 gear rating currently. I'm going to bump that rule up by 10 gear points every time my gear holding chest slot hits max. It's good to have self-imposed rules like that when you're a hoarder by nature. hehe.
All-in-all, I'm still having a great time with Diablo IV. Hopefully I'll have a new update for you soon where I've finally entered Tier IV difficulty on my Druid and I can report back his awesomeness.
Happy Dueling!
Friday, June 16, 2023
Stingite and the Diablo IV Nightmare
Saturday, June 10, 2023
Diablo IV Campaign Completion . . . What's Next?
So, after my rocky start back in pre-release, I've been taking it a little safer, and a little slower. I put my Hardcore character dreams on hold and instead focused on finishing the campaign story mode with my Eternal character. I did that just this afternoon and promptly logged off for a bit.
It's kind of fitting I went to Hell in the game today because it feels hot as H-E-double-toothpicks in my house right now. The AC started leaking and a puddle of water dripped through the drywall in our garage late last night. I'm at the whims of the AC Repair guy currently, who can only make it out "sometime" tomorrow. There was no better estimate than that unfortunately. The AC is off and our house temperatures are rising in the Texas heat.
As for Diablo IV, what a great game! That was a lot of fun to work though. The cut scenes were fantastic and beautiful. The story was well told. The combat was action packed. It'll continue to entertain me for a while to come. I'm happy with my purchase.
It took until about level 30 or so before Legendary items started to drop for me, but by the end of the campaign, I had legendary gear in pretty much every slot save the helm and gloves. To top things off, the final battle of the game dropped a unique ring that I immediately equipped.
The druid build I ended up running focused on earth-magic-based core and defensive skills and companions and was incredibly button-mashy easy to run.
- Slot 1: Earthen Bulwark (rank 1/5) with Enhanced and Innate sub-skills
- Slot 2: Ravens rank (2/5) with Enhanced and Ferocious sub-skills
- Slot 3: Poison Creeper (rank 3/5) with Enhanced and Ferocious sub-skills
- Slot 4: Wolves (rank 3/5) with Enhanced and Ferocious sub-skills
- Left Click: Earth Spike (rank 4/5) with Enhanced and Primal sub-skills
- Right Click: Landslide (rank 4/5) with Enhanced and Fierce sub-skills
For passive skills I had
- 1 rank in Ancestral Fortitude and Vigilance
- 3 ranks in Call of the Wild
- 1 rank in Crushing Earth and Stone Guard with 3 ranks in Safeguard
- 2 ranks in Defensive Posture, Thick Hide, Unrestrained, and Nature's Resolve
Key Passive was Earthen Might
Spirit Boons were as follows:
- Advantageous Beast Spirit Deer Boon
- Spirit Attacks Spirit Eagle Boon
- Packleader and Energize Spirit Wolf Boon
- Obsidian Slam Spirit Snake Boon
The "helpful" Legendary Gear buffs that I managed to secure for my build were:
- Damage from Earth Skills slow enemies by 40% for 5 seconds
- Heal for 11 life per second for each close enemy up to 104 life per second
- While Unstoppable and for 4 seconds afterward, gain 10% move speed and freely move through enemies
- Gain 1 additional companion. In addition your companion skills deal 15% bonus damage.
- When hit when not healthy, a magical bubble is summoned around you for 4.5 seconds. While standing in the bubble players are immune. Can occur once every 90 seconds.
- Gain 19 of your primary resource for every 15% life that you heal.
It made things pretty easy to just mash 1-2-3-4 and alternate right click and left click. Things tended to die, and I tended to not die. TENDED, to not die. I mean, I'm really glad this was an eternal character. I died a handful of times while on my way to the end. Sometimes you just get overwhelmed by exploding and high DPS enemies . . . even with all those defensive skills burning.
So, the hope is now that I'll be able to go back through the game, beat all the dungeons, find all the Lilith statues, complete all the fortresses, fight all the world bosses, and do the game all over again in nightmare and hell difficulty. AND, have fun while doing it.
I'd also like to work my hardcore character up now that I've had a bit more experience. I think I'm a little better now in recognizing the really scary enemies, and hopefully I can catch up to where my eternal character is currently sitting. HOPEFULLY! Fingers crossed!
There's tons to do, and I can't wait to do it all.
Happy Dueling!