Random thoughts for context:
- The constant drip of cancer in my life is incredibly loud, and I don't know if it's made me naturally more reclusive?
- I don't want to be known as Tom, the dude who has cancer, but I guess it's too late for that. It's part of my story now.
- My new job isn't as satisfying as my old one, but I really love that I'm able to provide for my family. I'll take having a job over not having a job any day of the week.
- I'm just not thinking about video games as much anymore.
- I enjoy playing, but why does blogging about it feel exhausting at the moment?
- I mean, I have been blogging a bit, but just not here on TFN . . . and that's the more exciting thing that's been going on. I'm blogging about a weekly D&D game.
- That said, the blog I'm working on now reeks of AI art because I'm not an artist, I never have been and I feel guilty about using AI. ARGH.
- (I think in bullet points sometimes.)
Sigh. Ok, let me break down that brain dump . . . for my own sake:
Cancer -- Gosh dangit. Having cancer really sucks. There's the physical pain, but there's also the trouble of just going for infusions, money woes, mortality considerations, and just everything else. It's just a part of me now, and I can't escape it. The recent relapse made me realize that I'm far from being through the woods. This is going to be a lifetime battle.
I'm working on an album of music where my cancer story is the major theme, but it's slow going lately.
Job -- Gosh dangit. I'm just not passionate about my job now. It's just . . . a job. I do it well. I like my coworkers. I like the importance of what I'm doing. It's just not games nor blogging material. I mean, I probably could start a blog about Project Management for a government contractor, but it'd be kind of lame. I've learned a lot but . . .
I think someone out there might be saying, well, go get another job in the games industry then! Um, it's not that easy, plus the recent cancer diagnosis makes me feel like I can't put myself under that stress and uncertainty right now. It's a bit of a drag, but best to stay put.
New blog -- I'm playing D&D on Wednesday nights at a local game store! That's right, I actually found an interesting group, and rolling dice once a week with people around a table is really fun. I'm playing a goliath rogue, a walking paradox: the sneaky giant, Thotham. I love him!
AI art -- Gosh dangit. I mean, I feel a bit bad about this. I hate the idea that I'm using AI and being part of the massive social problem in front of us. On the other hand, AI art has made leaps and bounds from three years ago, and it's only getting better.
As I type that, I hear a cacophony of voices saying, "Yeah, better at stealing other people's art." You're right. You're right. And that's why I feel guilty.
Exhibit 1 -- Back in 2016 I was playing a D&D game with my family, Jeff Toney (an artist from work), and his daughter. We had a lot of fun, and I started a blog back then called "Althea and Company." Althea was the name of Jeff's daughter's character. She was a DPS monster.
I would draw a short three-panel comic to accompany the blog post. Obviously, I don't have a lot of talent when it comes to drawing, but Jeff seemed to love my little three-panel comics that went along with the post.
Now with AI, I'm able to take a sketch like that and fully flesh it out into something kind of cool. That new comic now looks like it could have come straight out of Dragon Magazine, and all it cost was a piece of some random artist's soul, my little sketch from 2016, and 10 minutes of AI time.
So now if you drop by Thotham's Journal, my new D&D blog, it has all my writing (I didn't use AI to write any of that), but the art is all AI. I will say that after using AI to make a bunch of storyboard panels, I am finding that telling AI what to draw is a bit like trying to creatively direct an incredibly talented 5-year-old with a continually melting crayon.
I've always been more of a storyteller than an artist. If I was rich, I could imagine dropping 100 bucks on an artist to hand-draw me a cartoon to go along with a blog post, but I'm far FAR from rich . . . so AI it is?
But what about Windrose -- Oh yeah, we finished what's available to play in that game, and I have lots of thoughts, but I just got blocked wanting to write about it. I don't know why. Maybe because Tipa already covered it? (She's still excited about blogging about vidja games, but where's my passion?) I guess I could just start typing and see what happens.
Anyway, I'm torn lately, and a bit blocked. I'm still here. I'm still writing. I'm still playing and enjoying games, but I'm also questioning my old passion. I guess more than anything, I just need to force myself to do it more often -- even if it is a rambling post with no central point.
Happy Dueling!

7 comments:
Hadn't heard about the relapse. I'm terribly sorry to hear about that. I'm confident you'll beat the boss'es second phase, though.
I do AI art ALL the time. I have SO much fun with it. It makes me feel creative and every generation feels like a surprise. I don't use it on my Dragonchasers blog much because people get so bent about it. But if you ever want to talk about ComfyUI workflows or what model works well for what, I'm down!
Generative AI for art or writing or music is either going to become so completely ordinary and unexceptional that no-one even questions it any more or it's going to be one of those bizarre fads that turn up in those "Weren't people crazy in the '20s?" shows a couple of decades from now. Impossible to tell which from here in the middle of it all.
The idea that someone running a hobby blog and using AI art to illustrate it is somehow taking bread from the mouths of starving artists just doesn't stand up, though. You or I would not have been commissioning artists to do spot illos for posts. No-one does that or ever did. A few people i can think of have paid artists to do mastheads but even that's exceptional. Mostly people just use screenshots and photos they've taken themselves or borrow images from the web. I still think the AI images mostly look plasticky, even the really good ones, but I'm not sure if that's because I know they're AI. It's getting harder to tell all the time, though.
Good luck with the health issues and the job and as for the blogging, I love to read stories of D&D sessions so stick those on here!
Yeah. This cancer boss fight has been annoying lately! I'll do my best.
i'll have to checkout ComfyUI. Honestly, I'm just using chatgpt prompts. I wonder what the best tool out there is for making storyboards and comics?
You're totally right. I mean, I pretend that if I was oozing with money, I'd support an artist, or even hire and artist for my hobby, but it's just not realistic . . . for a number of reasons.
Cross posting over here could be cool. It'd definitely give me a broader audience.
Thanks, Bhag!
If you don't mind spending money, openart.ai or higgsfield.ai are a couple of the many sites that try to offer real pipelines for things like storyboards or comics. I'm too cheap to have tried them myself, though.
I bet ChatGPT would help you set up a custom GPT to create them. It always feels weird to me: "Hey Chat GPT I want to change your behavior; can you help me write a prompt that I can then feed back to you in order to accomplish this?" But it usually works!
Hugs and best wishes. I was so happy to finish that Windrose boss with you! I know all about blogging dry spells; mine lasted years, and at the end of it, my blog was gone and I had to start from a backup and a new name. Would not recommend.
Cancer sucks. Fuck cancer.
Thanks, Tipa! Losing West Karana must have been devastating. As for Windrose, pretty great fight, but hard to Melee, it was more like kiting and running away while drinking a health potion . . . and dying.
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